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1. Rewards for EVE's Vet's - in EVE General Discussion [original thread]
A reward system based on SP amount would discourage low-SP / SP-Focused alts. These are a critical part of the gameplay and should not be disenfranchised. An MMO would normally reward you for subscription time, but since the advent of Character T...
- by Gemini Tordanis - at 2015.07.28 22:52:45
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2. Did the Jove aid our development and are the Drifters the coming dar... - in Intergalactic Summit [original thread]
Sahriah BloodStone wrote: It is interesting that the Empress releases a new shield technology to us, and yet almost immediately we find a way to circumvent its effects. Not just we . Imperial Armaments initiated research in to the Antik...
- by Gemini Tordanis - at 2015.06.18 17:51:25
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3. Sticky:Dev Blog: New SKINS This Summer - in EVE Information Portal [original thread]
Aphoxema G wrote: Gemini Tordanis wrote: Ease up on your critical tone, these folks are people too. If you do not like the product, then simply stop using it. I'm not trying to be terrible about it, I have strong opinions about this beca...
- by Gemini Tordanis - at 2015.06.08 18:37:32
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4. Sticky:Dev Blog: New SKINS This Summer - in EVE Information Portal [original thread]
Carrie-Anne Moss wrote: Aphoxema G wrote: MONEY AND PRICES A Skin takes time and resources to make, regardless of what class of ship it is on. I fail to see why a frigate skin should be x cheaper than a capital skin. The same level...
- by Gemini Tordanis - at 2015.06.05 21:21:10
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5. Sticky:Dev Blog: New SKINS This Summer - in EVE Information Portal [original thread]
If and When the performance concerns are taken care of, do you think it a possibility in the future for CCP to look into Alliance SKINs? Would be awesome to field a fleet in Alliance colors. Or at least an alliance emblem rather than the typical...
- by Gemini Tordanis - at 2015.06.05 16:02:26
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6. Announcement:[PLEX FOR GOOD] GÇô AUCTION GÇô LOT 6 - in Sell Orders [original thread]
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- by Gemini Tordanis - at 2015.05.14 18:50:47
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7. Capitals in Valkyrie idea! - in EVE Valkyrie Information Portal [original thread]
I have always wanted a game that would allow multiple players interacting together for one massive ship. I wouldn't be surprised if CCP Games is the one to do something on this level at some point in the not-so-near-future.
- by Gemini Tordanis - at 2015.05.13 16:35:58
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8. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Agent 711 wrote: They will lose some of their previous tactical value. That's the way it is. Meaning the amount of cap pilots we have now wont be needed and for good reasons. They have already lost some tactical value with the current jum...
- by Gemini Tordanis - at 2015.04.30 17:20:02
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9. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Agent 711 wrote: I am not sure if I am getting this right but you are afraid that cap pilots will be pissed off due to caps losing part of their usefulness after fozziesov, causing them to unsub too, no? But would CCP rather ...
- by Gemini Tordanis - at 2015.04.28 16:55:37
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10. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Shady Anonymous Donor wrote: Anhenka wrote: Shady Anonymous Donor wrote: ... ... Would a scaling resist nerf solve the issue of large groups of capitals being excessively powerful? Yes. Would it leave non triage capitals anyth...
- by Gemini Tordanis - at 2015.04.24 20:47:00
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11. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: If they removed the rr bonus from carriers and built it into the traige then i would like to see the introduction of logistic battleships. Logi bs would help scale capital fights but be vulnerable to both capital and sub cap fle...
- by Gemini Tordanis - at 2015.04.22 22:30:32
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12. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
I only see AOE weapons as doing very little, or doing WAY too much damage. Balancing issues aside, I don't see why an AOE weapon system is needed. I get the feeling this is just a wishlist item with no direct, concise reason to exist. In the eve...
- by Gemini Tordanis - at 2015.04.22 17:16:22
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13. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Gemini Tordanis wrote: If given the Dev paintbrush of awesome, How would you propose to address the non-triage carrier? Add one more module based mode, so that you have "Normal", "Triage", and "Drones" *Manifesto over* I...
- by Gemini Tordanis - at 2015.04.21 22:47:29
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14. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Asuka Solo wrote: If Triage isn't used ( thanks for your lovely analysis confirming as much ) and goes against the spirit of the use of the ship in a multiplayer (and this time i mean blobbing ) environment then remove...
- by Gemini Tordanis - at 2015.04.21 21:14:09
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15. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Asuka Solo wrote: Haatakan Reppola wrote: MeBiatch wrote: Carriers. Remove the rr bonus put it in the triage. Super carriers remove the rr all together. Remove the range bonus from all carrier/sc and give it to triage...
- by Gemini Tordanis - at 2015.04.21 19:45:43
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16. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Hsu Li wrote: .....With this in mind I propose these changes made to caps: All capital class weapons deals reduced damage to subcap ships (based on signature/speed?, hardcoded?) TLDR: Yet one more idea with no interest in...
- by Gemini Tordanis - at 2015.04.21 16:57:36
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17. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
Perhaps the Observatory could increase (or decrease) lock times for sensors.
- by Gemini Tordanis - at 2015.04.14 19:05:02
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18. Another thread about jump changes and idea to fix it - in Player Features and Ideas Discussion [original thread]
I think further tweaking capitals while they are discussing re-defining said capitals is counterproductive. 5ly is a little painful, but there are no hard issues discovered yet. The implementation is still young, and there's nothing that screams "...
- by Gemini Tordanis - at 2015.04.14 18:21:17
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19. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
While I agree with removing fighter assist, Carrier sensors arent robust enough to be able to DPS as effectively without assist. So do we effectively have a DPS nerf? hard to say. Also. If the POS shield keeps me from targeting things while insid...
- by Gemini Tordanis - at 2015.04.14 18:03:36
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20. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Serious post incoming: Carriers become the only platform able to fit Warfare links. Xaxaxa, see ya OGB! Can no longer fit Triage
Remote Cap/Repair module range bonus is reduced to 25% from 50%
Reduce EHP by 3...
- by Gemini Tordanis - at 2015.04.14 17:42:56
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